
Voice Acting for Video Games
“I am always thinking, how are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.”
— Shigeru Miyamoto, Creator of Mario, The Legend of Zelda, Donkey Kong and more

Video Games are Big Business.
With gaming’s global value soaring (over $178 billion and counting) and tech like AR/VR/metaverse exploding, there are more games to be played than ever before. You need to give the players something extra: a reason to play your game over anything else.
That’s where the voice actor comes in!
Iconic performances are helping titles like The Last of Us and Baldur’s Gate 3 break new ground in storytelling and get the sort of acclaim usually reserved for arthouse cinema. A good voice actor doesn’t just read the lines; they immerse themselves in the world you’ve created and inhabit the soul of the character, digging deep under their skin/scales/feathers/exoskeleton (delete as applicable). They find light in the darkness and detail in the shadows, capturing the player’s imagination and opening a world of opportunities for gamer and developer alike.

Demos
Listen to my reels, featuring a motley crew of characters spanning a range of styles and genres, from ghosts and warlords, to excitable teenagers, intrepid heroes, a cowboy, a robot and a slug.
Can’t find what you’re looking for? Get in touch today for a free, no obligation custom demo.

Why Maxim Reston Voice?
Trained professional actor with credits for the BBC, Royal Shakespeare Company, Channel 4 and more.
BAFTA Connect Member in recognition of my work in video games.
Major game roles in a variety of AA/AAA and indie games, including Mortal Shell (Game Award-nominated), Banishers: Ghosts of New Eden (VOX Award-nominated), Jagged Alliance 3, Dragon Quest Monsters: The Dark Prince, and many more.
From accents to characters—hyperactive scrollers, dark fantasy elders, embittered cowboys —my vocal range spans decades and continents.
Pre-recording consultation and test recording included as standard.
Video Game Performance Reel

“Our team absolutely loved working with Maxim! He really elevated one of the game's key characters to new heights with his talent and acting skills and we hope we'll get another chance to work with him on future projects. 10/10”
— Vitaly Bulgarov, Director of Mortal Shell, Co-Founder of Cold Symmetry

Not just a pretty voice…
If its mocap or performance capture you need, I studied movement at the prestigious Jacques Lecoq Theatre School in Paris, complemented by recent specialist training with Performance Captured Academy, The Mocap Vaults and Creature Bionics. Based in London but available for remote work worldwide, I’m also an Avid Certified User for Pro Tools with a Source Connect Certified Studio, so you’re guaranteed to get dynamic, broadcast quality audio whether I’m right there with you in the studio or all the way on the other side of the world.